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Hi, Skar here.
I need some help. In my game their will be a feature I named "Void Vision". What it does is make a trail of black visible when the ability is used. However, I want it to make the user can only use for a short time then have to wait before doing it again, so you don't have it on 24/7. I tried doing this via Common Events (Setting it to parellel process) but when I try to make it where you can only use the ability for 2 seconds and then have a 10 second cool down, it makes it to where the player can't move until the cool down is over.
I need some help. In my game their will be a feature I named "Void Vision". What it does is make a trail of black visible when the ability is used. However, I want it to make the user can only use for a short time then have to wait before doing it again, so you don't have it on 24/7. I tried doing this via Common Events (Setting it to parellel process) but when I try to make it where you can only use the ability for 2 seconds and then have a 10 second cool down, it makes it to where the player can't move until the cool down is over.
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