Showing various animations on an enemy...

Discussion in 'RPG Maker MV' started by AsuranFish, Sep 21, 2019.

  1. AsuranFish

    AsuranFish Veteran Veteran

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    I was wondering if there is a way to show various animations on an enemy in randomish intervals.

    To give an example, I made a few animations of small explosions, sparks, and smoke.

    What I would like is for these animations to be gradually start playing on certain mechanical enemies as their HP get lower. Maybe at 50% health, some sparks occasionally shoot from the enemy, but by the time it’s down to 5%, sparks are flying everywhere, the enemy is smoking, with certain components seemingly going haywire.

    I’ve found a Yanfly plugin that allows one animation to play on the enemy using a visual state, but it seems to be limited to one animation.
  2. Tiamat-86

    Tiamat-86 old jrpg gamer Veteran

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    make 2 animations that just layer the animation on the 2nd state instead of 1 animation per state. as HP gets lower use 2nd > 3rd state

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