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So I have an image I was animating of a character to make it appear to be talking however if the player did not click after the text the mouth would keep moving forever.  I would like the mouth to stop moving as soon as the text is all shown on the screen.

Note this is not a face graphic, but is truly a large picture I am trying to animate.

I tried using ATS: Special Message Codes and using \#{game_switches[id] = false}  I tried off instead of false as well.  Nothing seems to work for me.  any ideas? 

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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