- Joined
- Jun 8, 2016
- Messages
- 15
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- English
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To help get my game off the ground I used an old demo received by Yanfly (to test his new plugins) so to have access to bunches of skills and the like. However, the character in the first slot of my game is now stuck in "Perma Guard" when he is in battle. It only affects things visually, but its frustrating trying to figure out how to fix this. Since I started on the game its been an issue, so I'm assuming some sort of plugin may be the cause. Is there a plugin from yanfly that alters a characters Standby Animation when in a side view battle?
When using the default battle system, the only time my character uses the "Normal Standby" animation is when they are being selected to use a skill. If no skill is chosen or they are skipped, they jump straight into their "Guard" animation, and its almost like they're stuck that way, even when they're inflicted with status ailments, they won't take the appropriate animation. I feel like when I modded the yanfly model (I deleted levels and reworked characters, but left the skills in tact) I missed something that Yanfly may have added to alter an actors side view animation. I could really use some help...

When using the default battle system, the only time my character uses the "Normal Standby" animation is when they are being selected to use a skill. If no skill is chosen or they are skipped, they jump straight into their "Guard" animation, and its almost like they're stuck that way, even when they're inflicted with status ailments, they won't take the appropriate animation. I feel like when I modded the yanfly model (I deleted levels and reworked characters, but left the skills in tact) I missed something that Yanfly may have added to alter an actors side view animation. I could really use some help...
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