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- Aug 5, 2015
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I'm not sure if this is where I should post this question, but I'm not seeing a category for Requests/Questions so I hope it's fine here.
I'm asking if there's a Plugin or a possibility to use a different kind of spritesheet for Over World Sprites. Basically instead of the 4 (or 3) sprites for having the sprites move up, down, left, and right and facing those corresponding positions like most bird's eye view/top-down RPG games out there.
I was wondering if I can use Side-View Sprites instead? Where if you move left and the sprite faces left yet going up and down will keep them facing left when doing so and when you go right the sprite is always right when moving up and down as well. Like for example, Paper Mario. How Paper Mario faces either left or right but you move him up and down all over the map.
You know something similar to games like those action beat 'em games, River City Ransom or Maximum Carnage, where you scroll up and down on the field while facing in one direction. Kinda hard to find an example to what I'm talking about that uses mostly sprites to do this. Oh... I think Octopath Traveler is a good example of this in a way... except for the whole 3D aspect of it. I want to do this purely in 2D.
I want to have my sprites like this for a game idea I wanted to do. To use the Side-View Sprites as their walking animation and etc...
To keep it simple using the same sprites throughout the whole game. I like the idea of using Side-View Sprites as Over World Sprites as well. But if that's not possible at the moment, unless with a lot of events going on, I'm continue using the default sprites. I plan on making original Side-View Sprites for my game with its on style and thought this will help "cut corners" a bit while at the same time provide an unique spin on the game that's very useful.
So, any Plugins or something that can do this?
I'm asking if there's a Plugin or a possibility to use a different kind of spritesheet for Over World Sprites. Basically instead of the 4 (or 3) sprites for having the sprites move up, down, left, and right and facing those corresponding positions like most bird's eye view/top-down RPG games out there.
I was wondering if I can use Side-View Sprites instead? Where if you move left and the sprite faces left yet going up and down will keep them facing left when doing so and when you go right the sprite is always right when moving up and down as well. Like for example, Paper Mario. How Paper Mario faces either left or right but you move him up and down all over the map.
You know something similar to games like those action beat 'em games, River City Ransom or Maximum Carnage, where you scroll up and down on the field while facing in one direction. Kinda hard to find an example to what I'm talking about that uses mostly sprites to do this. Oh... I think Octopath Traveler is a good example of this in a way... except for the whole 3D aspect of it. I want to do this purely in 2D.
I want to have my sprites like this for a game idea I wanted to do. To use the Side-View Sprites as their walking animation and etc...
To keep it simple using the same sprites throughout the whole game. I like the idea of using Side-View Sprites as Over World Sprites as well. But if that's not possible at the moment, unless with a lot of events going on, I'm continue using the default sprites. I plan on making original Side-View Sprites for my game with its on style and thought this will help "cut corners" a bit while at the same time provide an unique spin on the game that's very useful.
So, any Plugins or something that can do this?


