RMMV Sideview Battle; Make different characters step further forward when selecting their action

GolvaeGames

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Is it possible to have different 'step' distances? Not in the skills, just the part where they move up while you are selecting an attack/skill/item. I would like them all to move to about the same x coordinate, so sv battler for actor 0 is fine, 1 neds to walk a little further, 2 further than that, ect.

I hope this is clear enough I never feel like I explain things well :yswt:

also im using yep
 
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