Sideview battler x coordinates

jayholden

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Hello, if I'm using Yanfly's battle engine and row formation plugins, how would I go about making it so the ally battlers are all in a single column? By default the sprites are arranged sort of like this \ on the screen - see screenshot.

I'm scared of altering rpg_managers.js directly just in case I'd be messing with a dependency.

 

caethyril

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No worries! Yanfly's Battle Engine Core has plugin parameters to determine the x/y home positions of the player's party. :kaophew:

Check the Plugin Manager: under "--- Sideview ---", try changing the "Home Position X" parameter from this:
Code:
screenWidth - 16 - (maxSize + 2) * 32 + index * 32
...to this:
Code:
screenWidth - 16 - (maxSize + 2) * 32
I.e. ignore the extra offset based on the actor "index", a.k.a. position in the party. :)

Edit @jayholden: oh, and ditto for the row formation plugin. :kaoswt: It has similar formulae for the row positions, just remove the "index" dependence from the x-formula~
 
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