- Joined
- May 30, 2016
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So, in my game, characters cast magic by drawing a symbol in front of them, and instead of Silence/Mute, the Debuff is called Sigil Break. It gives magic a 50% chance to fail, and if it does, the battler would use a unique 5-7 frame motion showing their magic sigil breaking and them looking shocked, but no MP would be used. However, i don't know how to give magic a chance to fail, even then, the SV motion couldn't possibly be added.
The way you world assign the motion, would be by putting the image you want to use in the SV_Actors folder, then adding a notetag like <Sigil Break Motion:X> X being the filename. If you do make this, i'd like it to be messaged to me. Because (I think) this is a feature that will be unique to my game and i don't want people using it before me. Once the game is done and released, the plugin can be released.
Thanks in advance.
The way you world assign the motion, would be by putting the image you want to use in the SV_Actors folder, then adding a notetag like <Sigil Break Motion:X> X being the filename. If you do make this, i'd like it to be messaged to me. Because (I think) this is a feature that will be unique to my game and i don't want people using it before me. Once the game is done and released, the plugin can be released.
Thanks in advance.


