So I was surprised to see all this while I was getting ready to play some Incitement 3 from Masteb. Seriously thank you very much.
Dalph I really appreciate you plugging the game so much. You've been one of the most vocal people to encourage players from the start, even before the majority of the redo and editing. I'll make sure you kill someone in the sequel.
Meg that is a huge compliment! I am so happy you loved Libra, and it was all Mundy's idea from stem to stern. He also made Shade's placeholders and fiery eyes and glasses and swirly eyes. If you all love Shade as much as you say praise Mundy as he helped her develop. I was so worried that people would pass on noticing all the behaviors.
This is the part I feel that should really shine through is the work with the sprites. I'm happy that the dialogue kept your interest, and yes I caught the floating head syndrome. I hope to avoid it next time. I added in most of those cut scenes as edits to the existing content and never touched up the other areas for sake of finishing. I'm glad I did actually achieve that fire at all my first game though =3 That is good to hear.
Yup- I kept getting the bosses were too easy. So I completely took them apart and redesigned them bit by bit and learned a heaping helping of tricks.
Arch Liche was the last boss I did, and I wanted him to sting. I am glad he wasn't a push over =D I superbly happy that from the time Chris played it to now that the situation has 180'd. I was devastated when I felt lost and unable to remedy the complaints and it was a gradual learning process that thankfully paid off.
Mapping is my weakest area, and it shows. I am glad I improved enough to create some memorable areas after the redos.
Burka I am overwhelmed with all you had to say, thank you. And I am thrilled to see that picture of Shade! What a nice surprise. I'll happily add it in with the others.
I'm sure Shade says thank you as well! You'll have her DS sprite as soon as Restaff rolls around so since you like her so much you can enjoy her whenever you like.
Ivan was one of the characters I loved to design the most. And you will be getting to pixel bust him soon don't worry, I still have to get his DS sprite made as well.
People found the puzzles to be enjoyable, and not just a hurdle; which is comforting. I wanted to give something of a barrier to those areas to keep people from thinking it was a total grind fest.
I'm glad you didn't use the same moves each time. Every monster family had a trait like the fairies that made them strong, weak, or buffed in some way that made button mashing impossible.
The only thing you can really spam is meteo and that can still be reflected by the sorcerer family that starts with a battle long reflection buff that can only be dispelled.
Music is extremely important to me. I listen to pieces when I write and if a song or melody I scout makes me feels inspired or triggers a scene then I know it's the one.
Shayoko I realize that it wasn't working as soon as Indrah broke her keyboard. That is totally mt fault as I manipulated the mog script to look pretty and hold the many layers of graphics and seamlessly loop, but forgot that people press down even with the correct choice can start highlighted.
Something definitely to take into account for the next one. Press all the buttons >< My play testers got lazy and a lot of big name game titles came out and seduced them. Fimbulwinter and Ray of Frost probably got copy and pasted at some point when I moved them around in the database and reorganized actor's skills. Thank you for telling me. Emmet knew at that point of the story his father was alive, he's more concerned that Nidale is baiting him and has a relation to his mother.
Jura died at the end, when you confront Nidale. His body is one the floor. The former Avatar hints that Nidale's use for him is over now that she has the starmetal and hammer, which she used to forge her own magical arms and armor to become superior to the current Avatar.
The other virtues (Big Spoiler and fits into the next game)
Were taken by Dalph to Ivan. Ivan is retreating to Ursalia where he is awaiting further instructions. Shade followed Ivan out of the INN and suspected he was up to no good,
and Ivan realizes she knows he has them. He then remarks Heathcliff will not be pleased. I am certain you now know how Ivan is really working for, and his relation
to Nidale was simply to get close to where the virtues may end up. Heathcliff intends to destroy the Virtures, and the Avatar. Yes that means he now wishes to kill Emmet
as he is more human than anything. This will also lead into Willard and his involvement again, but I don't wanna spoil anything further.
Since this is a parody of Arum-Alma will be in the party looking for her husband whom Nidale has kidnapped. She won't be working as an agent of Ulstern this time and I will leave it at that.
You will get the power of the other virtues in the sequel, which is ask you to go Ursalia to the shrine of Virtue and activate each. The Runes will be spread out through boss encounters and you will see Ivan again along with a few other faces.
Nidale is a huge order, and dispel is a small price to pay. Luckily if you survive long enough the virtue of justice turns on her and fully heals the party. You also have the added bonus of the rune of humility which will let you outlast her attacks.
Heathcliff is a significant character of the sequel, but introducing him here would have stolen all focus from Emmet and the others. He would have dominated the ending and left things feeling like nothing was accomplished at all.
You will see the changes next game. The beast men are starting to rebel under Heathcliff's persuasion, and Nidale is countering by trying to enslave the nation of bears to form an army and stop him.