Silver's Dash Stamina

Discussion in 'JS Plugin Releases (RMMV)' started by SilverDash, Nov 26, 2015.

  1. Lammergeier17

    Lammergeier17 Villager Member

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    EDIT. Image was corrupted.

    I got an error in which it said the following:

    TYPEERROR: Cannot assign to read only property 'parent' of 1

    Don't know why this came up.
     
    #81
  2. Vvix

    Vvix Warper Member

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    "cannot assign to read only property 'parent' of 1"
    This text shows when i'm trying to play game
    Edit: ok i found solution, but i don't know how to delete coment
     
    Last edited: Jul 14, 2018
    #82
  3. UltraMario12

    UltraMario12 Villager Member

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    "can not create property 'parent' on number '1'
    Always happens when I add the plugin to my game and start a New File or Continue....
     
    #83
  4. keizz

    keizz Veteran Veteran

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    This plugin is not update anymore?
     
    #84
  5. Frogboy

    Frogboy I'm not weak to fire Veteran

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    Probably not. The last update was a long time ago. On the bright side, stamina bars aren't all that hard to event once you have a plugin that can disable dashing.
     
    #85
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  6. keizz

    keizz Veteran Veteran

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    I tried to use this plugin but not working and not show stamina bar,How can I setting or fix it?
     
    #86
  7. Frogboy

    Frogboy I'm not weak to fire Veteran

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    @keizz
    You would need a HUD plugin like SumRndmDde's or maybe MOGs and a plugin for disabling Auto-dash, either Yanfly or Galv has one of these). After that, you can write a parallel process to make this work. I released the source for my game Eremiel in the forums that has a dashing mechanic set up this way. You could use it as a reference for your own setup if you'd like.
     
    #87
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  8. thecatinpurple

    thecatinpurple Villager Member

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    I'm having this error

    upload_2018-12-8_18-4-42.png
    upload_2018-12-8_18-14-59.png
     
    Last edited: Dec 9, 2018
    #88
  9. TheCosmicSlug

    TheCosmicSlug Veteran Veteran

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    how did you fix the error?
     
    #89
  10. deadkittenrespawn

    deadkittenrespawn Warper Member

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    It looks perfect, but i have this issue, is there a way to get this working?

    upload_2019-3-10_2-57-26.png
    upload_2019-3-10_2-57-13.png
     

    Attached Files:

    #90
  11. TheCosmicSlug

    TheCosmicSlug Veteran Veteran

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    I had to change line 1034 to look like this:
    Code:
    this.addChild(Silv.DashStamina.Window); //, Silv.DashStamina.Window_Z)
     
    #91
  12. deadkittenrespawn

    deadkittenrespawn Warper Member

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    Hey thanks for the solution! Now it works really fine. But is there a way to make it vertical? I don't really a big fan of horizontal bars so, i need help to make it vertical. But anyway, thank you so much for the solution.
     
    #92
  13. TheCosmicSlug

    TheCosmicSlug Veteran Veteran

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    I don't know about the bars as ive not been using them, but glad I could help a little
     
    #93
  14. SilverDash

    SilverDash Veteran Veteran

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    Updated for the latest version of RMMV.

    Sorry all I was inactive for almost 4 years so I didn't read all posts and didn't update it for the latest RMMV version until now. I only updated it so if there are any bugs, they could still be there in the new version. If the new version has problems please let me know here.
     
    #94
  15. HintonR

    HintonR Veteran Veteran

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    Hey Silver! Good to see you back :)

    I just wanted to mention a minor issue in a previous version where I have set the plugin command to hide the stamina bar during interactions/cutscenes, but if the stamina is regenerating it will override the hide command meaning that it display the stamina bar again regardless if the command was executed.
     
    #95
  16. SilverDash

    SilverDash Veteran Veteran

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    Thanks :).

    I just noticed that there is no plugin command. I updated the wrong version... Looks like I will be uploading a new version today and I'll look into that bug for you at the same time then.
     
    Last edited: Sep 29, 2019
    #96
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  17. SilverDash

    SilverDash Veteran Veteran

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    From my plugin help-text:
    You did use the plugin command Stamina ForceHide true right? Not Stamina HideWindow? Because that is an intended feature of HideWindow.
    I tested it in the new version 1.21 (I just uploaded it a minute ago) and the bug you describe is not present. I also updated the Master Demo.
     
    #97
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  18. HintonR

    HintonR Veteran Veteran

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    Ah... I'm sorry I may have wasted your time, I did not see those in the help. I'll double check the commands I used, but it seems like it is working as intended then. Anyway.... thanks for the quick response -- I got overly excited to see you active again... but thank you for your work :)
     
    #98
  19. yeye on est la

    yeye on est la Veteran Veteran

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    Hey Silver long time no see!

    I just downloaded your plugin and everything works fine :)

    However, I do have 1 question: Would you be able to add an option in the plugin manager to automatically hide the stamina bar when speaking to someone?

    I can use the Stamina ForceHide true everytime I speak to an NPC, but it's not very efficient and it's tedious.

    Cheers man,

    Yeye on est la
     
    #99
  20. SilverDash

    SilverDash Veteran Veteran

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    @HintonR
    No problem mate.

    @yeye on est la
    Mmm as far as I know there is no way to distinguish an NPC from any other event. If there is a way to recognize those events automatically then yes that would be awesome but afaik that's not possible w/o a plugin command or tag.

    I could in theory scan the graphic that is being used for the event and have the user add a list of all NPC-graphics in some parameter but mmm... I don't know how to improve on this.
     

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