Simple Character Popups - Version 2.2.1

bazrat

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It would be nice to have a Y offset option in the plugin command as well for adjusting the popups on certain sprites. :LZSsmile:
 

chaucer

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Plugin has been updated.~


● Version : 2.2.0
● Date : 01/04/2019
★ Added Message Display Options( see help file for more info ).
★ Added offset y value for messages.
★ Popups can now be called from battles.
 

Drifter92

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Great plugin :D Thanks for this! :)
Has popups over events stopped working?

Edit: Tested on 1.5.2 by the way. (Could be why it doesn't work for me?)
 
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chaucer

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@Drifter92 I update the plugin, and the issue with events not displaying popups has now been fixed! Sorry it took a while to get to it.

● Version : 2.2.1
● Date : 20/04/2019
✩ Fixed event popup requests
 

Drifter92

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Thanks Chaucer! Will check this out when I get home :)
 

Peva

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Great plugin! I have a quick question about the icon feature. I can't seem to figure out how to draw icons. Is it possible to show an icon in the left of the window when doing the plugin command?

Example
simple_popup player font_size 20 text_color #d5c334 XX Gold +100

With XX being the icon number in the iconset, and the icon showing up to the left of the text?
 

chaucer

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@Peva, currently I don't believe this was implemented, I'm away at the moment though, it will be a couple weeks before I'm able to work on anything else again :( I'll add this to the list though! :)
 

Peva

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No worries! Thanks for your response!
 

Eliaquim

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How can I change the code, to show de popUp in a higher layer in the screen?
Tried to look at the code, but can't find where =/

But I discovered that if you put the argument "SELF" in the place of eventId, the pop up will show in the event ^^

Code:
simple_popup self offset_y -96 font_size 34 text_color #ff0000 -\V[9]
 

chaucer

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@Eliaquim
That is correct, using self makes this apear above the event that it's placed on. :) I believe this should be in the help file o_O? Perhaps I forgot to include it my bad if so ^^;

As for your question, I don't believe there is a way to make this appear on a higher layer, I'll try to look into this next time I have time to update this plugin. :)
 

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