Edit - I was able to get around this by messing with the action sequence add-ons, manually giving skills repeated attacks (with separate animations and everything). Still, it was difficult for me to figure this out, and I think it would be valuable to add this option in for anyone else who may want this feature.
I want to use this plugin but without its automatic feature of multi-hit animations playing only once per enemy. I want multi-hit attacks to play each animation individually, like in the default engine.
Am hoping this would be something really easy to change in the code, but I'm not a programmer. Thanks in advance!
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