Hello everyone! I've been tinkering around with my Exp system, wanting to create a level difference based exp gaining system like the one we can see in CrossCode for example. Needing help to set this up, I asked for help on the forum: Here's a link to the related thread: https://forums.rpgmakerweb.com/index.php?threads/exp-gain-tweaking-help-needed.109998/ (Credits to @mathmaster74 for his help and advice on this case) Here's what mathmaster74 recommended me to do: After testing out all the script and formulas mathmaster54 recommended, everything technically works. My only problem is how to display gained Exp to the player, as there is no way to inform how much exp he gained from killing an enemy (Aftermath plugins like Yanfly's won't display gained Exp as it isn't gained conventionally.) Ideally, gained exp could be displayed right when it is obtained, like a popup on top of the defeated enemy EDIT: On top of each actor! This will allow the player to check instantly how efficient his exp farming is, while granting him satisfaction from seeing his work on killing that enemy paying out. That is my request: I need a plugin that can do that, which is displaying a popup saying " + [ExPts] Exp" once an enemy is defeated. Simple, yet impossible for me with close to 0 knowledge in creating JS plugins :/ Also, as a bonus, it would be perfect if we could have similar popups if an actor levels up in combat, like a fancy popup showing up on their portrait (I'm using front view battle system) Also, I would feel bad if @mathmaster74 's work was all for nothing, i wanted to show him we can make a working system from his work and ideas Thanks in advance for your help!