Simple Item Menu Only

metronome

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Hi,

When you go into your menu, instead of looking at numbers, texts, save, HP, MP, etc and etc, all you see is just your inventory. Simple as that. (example: mad father and oh ko!)

There are already plenty of these in RMVXA

Some of them are even equipped with abilities to actually use the item from the inventory menu directly when the player is facing an event in front of him. (eg. use key on the door from the inventory menu and so on)

Sadly we still haven't seen one in RMMV (or do I missed it?)

Thanks for at least reading.
 
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metronome

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I hope I am not breaking any rules, but for sure I am not necroposting here, so yeah...here it is:

BUMP~~

Anyone made this already by now?

thanks
 
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Have you tried Key Item Alone plugin (from Kadokawa DLC plugins)?

It remove sub menu (Item, weapon, armor, key item) tab, and just called key item window. You can just make your items as key items, use eventing "Change menu access" to OFF, and either use plugin that called common event when you press certain button or do it manually with eventing (use common event with parallel process that contain conditional branch "if button pressed", then use script call:

SceneManager.push(Scene_Item);I hope this help, sorry for my english tho.
 
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metronome

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@Milena

@Emje-noeg

whoa~~!

nice.

time to mark this topic solved then~~

thanks for the participations!!
 

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