PoniMeiMei

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so now i'm jumping back in to my Rune seasons game, not sure how to go about making a simple marriage system and was wondering if i could get help? this is what i kinda want:

To get married
to have kids
have after marriage conversation
and lastly nicknames after marriage.

i want to figure out a way to event this stuff, if anyone has recommendations much appreciated!
 

nbgamemaker

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if i'm correct it's a series of events first create a romance points variable, than have when it reaches a certain amount create a marriage cutscene and have all the spouse's dialouge acknowledge the player as their husband/wife is the best way i can think to do it.
 

HexMozart88

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Get married: Depends on how you want it done. If you want it where you can propose, and then you get married, you have a relationship points system, and then one of two things are possible for you. 1. You give them a ring, it checks the amount of relationship points you have, and if you have enough, they accept. 2. you add an option based on how many relationship points you have. Then you can make it random, but slightly skewed depending on a threshold of points. You can make it like Stardew Valley where you have a threshold for guarantee as well.
 

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