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Hello! I'm not entirely sure if this is the right location for this, but I just joined so please tell me if I do anything wrong.
Anyway, I've been working on a game in RPG Maker VX Ace. There's a few things I want, and for the life of me I cannot script anything. If you could find these scripts I want, that'd be great as well!
I want a side view battle system. No animations or anything, just simple side view. I do have a script that does this, here it is:
=beginBasic Side View Battle Scriptby Fomar0153Version 1.0----------------------Notes----------------------No requirementsDisplays battlers for the player's party.----------------------Instructions----------------------You will need to import battlers for the party to usethey should be named like this:name_battlere.g.Ralph_battler----------------------Known bugs----------------------None=endclass Game_Actor < Game_Battler #-------------------------------------------------------------------------- # ● New Method battler_name #-------------------------------------------------------------------------- def battler_name return actor.name + "_battler" end #-------------------------------------------------------------------------- # ● Rewrites use_sprite? #-------------------------------------------------------------------------- def use_sprite? return true end #-------------------------------------------------------------------------- # ● New Method screen_x #-------------------------------------------------------------------------- def screen_x return 450 end #-------------------------------------------------------------------------- # ● New Method screen_y #-------------------------------------------------------------------------- def screen_y return 120 + self.index * 40 end #-------------------------------------------------------------------------- # ● New Method screen_z #-------------------------------------------------------------------------- def screen_z return 100 endendclass Spriteset_Battle #-------------------------------------------------------------------------- # ● Rewrites create_actors #-------------------------------------------------------------------------- def create_actors @actor_sprites = $game_party.battle_members.reverse.collect do |actor| Sprite_Battler.new(@viewport1, actor) end endendThere is one issue I cannot fix. I want it so that you can change your character's outfit and graphic depending on what armor you're wearing (I know how to do that part without scripts), but I want it so it also changes your character's battler graphic. But, this script says that if your battler graphic is labelled, "Name_battler" then it will choose that graphic. I do not want to change the character's name along with the armor. probably not, but is there a script that does this? Or could somebody edit the existing one?
Help appreciated!
Anyway, I've been working on a game in RPG Maker VX Ace. There's a few things I want, and for the life of me I cannot script anything. If you could find these scripts I want, that'd be great as well!
I want a side view battle system. No animations or anything, just simple side view. I do have a script that does this, here it is:
=beginBasic Side View Battle Scriptby Fomar0153Version 1.0----------------------Notes----------------------No requirementsDisplays battlers for the player's party.----------------------Instructions----------------------You will need to import battlers for the party to usethey should be named like this:name_battlere.g.Ralph_battler----------------------Known bugs----------------------None=endclass Game_Actor < Game_Battler #-------------------------------------------------------------------------- # ● New Method battler_name #-------------------------------------------------------------------------- def battler_name return actor.name + "_battler" end #-------------------------------------------------------------------------- # ● Rewrites use_sprite? #-------------------------------------------------------------------------- def use_sprite? return true end #-------------------------------------------------------------------------- # ● New Method screen_x #-------------------------------------------------------------------------- def screen_x return 450 end #-------------------------------------------------------------------------- # ● New Method screen_y #-------------------------------------------------------------------------- def screen_y return 120 + self.index * 40 end #-------------------------------------------------------------------------- # ● New Method screen_z #-------------------------------------------------------------------------- def screen_z return 100 endendclass Spriteset_Battle #-------------------------------------------------------------------------- # ● Rewrites create_actors #-------------------------------------------------------------------------- def create_actors @actor_sprites = $game_party.battle_members.reverse.collect do |actor| Sprite_Battler.new(@viewport1, actor) end endendThere is one issue I cannot fix. I want it so that you can change your character's outfit and graphic depending on what armor you're wearing (I know how to do that part without scripts), but I want it so it also changes your character's battler graphic. But, this script says that if your battler graphic is labelled, "Name_battler" then it will choose that graphic. I do not want to change the character's name along with the armor. probably not, but is there a script that does this? Or could somebody edit the existing one?
Help appreciated!

