Single Actor Battle System

Castagna

Member
Member
Joined
Sep 22, 2015
Messages
21
Reaction score
3
First Language
Italian
Primarily Uses
Is there a script that allows you to fight with a single actor even if the party is bigger?
If the team is composed by 4 actors, the first will fight and the others will be remove from the party; when he dies, the second one will be added to fight and the first will be removed (to hide his name from the list and to prevent his revival). When a battle ends or when you flee, all the members will be added again to your team.
The idea is simple and I tried to realize it with events, but i don't really like how it looks like... even because in this way you are forced to use the same actors that you set in the event (I'm drawing different battlers to have more than 30 actors that you can change whenever you want)
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,847
Messages
1,016,968
Members
137,561
Latest member
JaCrispy85
Top