- Joined
- Jan 19, 2016
- Messages
- 61
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- 302
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- RMVXA
Hello, I've got a little project going on behind the scenes involving rising through the ranks of heroes and I'm curious as to what people think of this mechanic-ish idea.
*This game doesn't have a big story to it.
*It's a basic -> new hero -> rise through ranks -> become the ultimate hero.
Option 1: A unisex hero. There's no character selection screen... They are hidden at all times behind a suit of armor, you'll never see their face but as you rank up you'll see their outfits change different metals based on their rank but the small story the game has can be tailored to you more as you can reflect yourself onto them and how they would react.
Option 2: I include a small character selection system. This would allow character personality and emote expressions based on conversation. However, you'll be able to see the story through their perspective more.
Keep in mind the second option really doesn't have an impact on the story really. It just boils down too would you want to just have a masked hero or a predefined personality trait.
Any choice won't make or break anything it's just getting a general idea on what people would prefer.
*This game doesn't have a big story to it.
*It's a basic -> new hero -> rise through ranks -> become the ultimate hero.
Option 1: A unisex hero. There's no character selection screen... They are hidden at all times behind a suit of armor, you'll never see their face but as you rank up you'll see their outfits change different metals based on their rank but the small story the game has can be tailored to you more as you can reflect yourself onto them and how they would react.
Option 2: I include a small character selection system. This would allow character personality and emote expressions based on conversation. However, you'll be able to see the story through their perspective more.
Keep in mind the second option really doesn't have an impact on the story really. It just boils down too would you want to just have a masked hero or a predefined personality trait.
Any choice won't make or break anything it's just getting a general idea on what people would prefer.

