- Joined
- Aug 11, 2015
- Messages
- 598
- Reaction score
- 418
- First Language
- English
- Primarily Uses
As part of my quest to make better maps, I am offering my service to the community to help people with their game maps for free.
I do fantasy/medieval related maps. Anything sci-fi/futuristic is not for me. I personally don't like them.
I am also very fussy when it comes to the minor details, together with my OCD and the perfectionist side of me, you can count on me not tossing together random things that doesn't make sense and call it done. One thing I despise most is artists that just paste things together and does not consider the minor details (i.e. overlapping shadow, which totally drives me up the wall. Clearly demonstrate the lack of care/thoughts/love)
I really like parallax mapping but I am open to doing pretty much any maps (interior, exterior, overworld, etc).
If you have any questions or requests, feel free to post here or PM me.
It's all free, but I will only take on 1-2 requests at a time (depending on the size of the request) and no more than 1 map at a time.
Job Queue:
Not Applicable
Disclaimer:
I am not responsible for any of the following issues:
It is also not part of my responsibility to provide guides on how to use plugins. If you're struggling, I will do my best to assist you, but anything beyond that is your responsibility to read the manual.
What I will do is:
I will do my best to reduce the map size (i.e. by saving the lower quality during export, etc.) but there's only so much one can do to keep the size small.
I will also make sure that you're aware of the possible risk you're taking when asking for a large map.
- Lag. If you insist that I make big maps (anything like 30x30 or bigger), I am still going to do it provided that you have given me enough info, but if you're having issue with lag due to map size (possibly on older/weaker processor), I will not be responsible for that.
- If you asked me to use resources outside of the RTP, I cannot be held responsible if it turns out that you have no permission to use the materials (pirated or blacklisted resources, etc.). My job is to put turn your ideas into a reality, I don't have the time (and I don't have the means to verify illegally downloaded resource packs) to double check for you.
It is also not part of my responsibility to provide guides on how to use plugins. If you're struggling, I will do my best to assist you, but anything beyond that is your responsibility to read the manual.
What I will do is:
I will do my best to reduce the map size (i.e. by saving the lower quality during export, etc.) but there's only so much one can do to keep the size small.
I will also make sure that you're aware of the possible risk you're taking when asking for a large map.
F.A.Q.
Can I still place a request even if the workshop is full?
Yes you can, just pm me and I will start working on your map once there's free slot.
Why do you only take small number of requests at a time?
3 reasons. First of all, I am aiming for quality, so you can be sure that I will put a good amount of time to each and every map.
Second reason is related to time. I am mapping an entire game for my own project and I am about to start my final year for university. Not to mention that parallax mapping usually takes a bit longer due to the amount of checking needed. Larger map = more checks = more time required
Third reason is that I have already committed myself to help a fellow forum member with making quite a large amount of battlers.
How much time do you need to complete a request?
There is no correct answer to this. It depends on the size of your map, the type of request, my schedule, amount of details needed, etc etc.
Small map can be done within the hour while bigger map will take longer.
One thing is for sure, the bigger your map is, the longer it will take.
What do can you do?
I can start from scratch, or I can help improve on what you already have.
If I make a map from scratch:
If I am to edit an existing map:
Please include as much details about what you want to see in the final product. I will only perform what you requested, and if I missed something because it is not included in your original instruction, I am sorry, it is first-come-first-serve and you will be placed in back in the queue (if there is one). If the needed edit is something minor, then I guess I can make an exception and fix it quickly
What kind of details do I need to include?
This varies depending on the type of request (map edit/brand new map).
Styles, size, quick sketch of the final design, floorplan drawing, etc. It really depends on what your need is. Any info you can provide (should) make it easier.
As for the decorations and the minor details, you can either give me a list of what you want to include, or I can leave it blank, or I can improvise if needed.
What if the tileset you want to use is something you paid from the RPGmaker store?
PM me and I'll see if I have it. I have purchased a number of them myself during Christmas. If not, we'll see if we can work something out.
Anything I make/edit for you is solely yours, but I might display it as sample of my previous work (will watermark it first) unless you do not want me to do so.
Possibly using Hudell's overlay as replacement for Kaus Ultimate Overlay
Yes you can, just pm me and I will start working on your map once there's free slot.
Why do you only take small number of requests at a time?
3 reasons. First of all, I am aiming for quality, so you can be sure that I will put a good amount of time to each and every map.
Second reason is related to time. I am mapping an entire game for my own project and I am about to start my final year for university. Not to mention that parallax mapping usually takes a bit longer due to the amount of checking needed. Larger map = more checks = more time required
Third reason is that I have already committed myself to help a fellow forum member with making quite a large amount of battlers.
How much time do you need to complete a request?
There is no correct answer to this. It depends on the size of your map, the type of request, my schedule, amount of details needed, etc etc.
Small map can be done within the hour while bigger map will take longer.
One thing is for sure, the bigger your map is, the longer it will take.
What do can you do?
I can start from scratch, or I can help improve on what you already have.
If I make a map from scratch:
- For regular map, I will send you the project with the map on it
- For parallax map, I will send you a project with the map and everything set up. You can copy paste the map into your project but you may/will have to do some changes to things like region ID and copy the map from the project folder to your game project folder, etc etc.
If I am to edit an existing map:
- For regular map, send me a new project with the map
- For parallax map, send me the photoshop(.psd) or gimp(.xcf) file
Please include as much details about what you want to see in the final product. I will only perform what you requested, and if I missed something because it is not included in your original instruction, I am sorry, it is first-come-first-serve and you will be placed in back in the queue (if there is one). If the needed edit is something minor, then I guess I can make an exception and fix it quickly
What kind of details do I need to include?
This varies depending on the type of request (map edit/brand new map).
Styles, size, quick sketch of the final design, floorplan drawing, etc. It really depends on what your need is. Any info you can provide (should) make it easier.
As for the decorations and the minor details, you can either give me a list of what you want to include, or I can leave it blank, or I can improvise if needed.
What if the tileset you want to use is something you paid from the RPGmaker store?
PM me and I'll see if I have it. I have purchased a number of them myself during Christmas. If not, we'll see if we can work something out.
Anything I make/edit for you is solely yours, but I might display it as sample of my previous work (will watermark it first) unless you do not want me to do so.
Possibly using Hudell's overlay as replacement for Kaus Ultimate Overlay
Completed Requests:
Previous works (Ordered from the oldest to the newest)
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