Sixth's Mini-Games - v1.2 (13/12/2015)

Swafer

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I really like the third mini game(QTE 2). But iI was wondering if there is a way to have it horizontal instand of vertical .I would like to use it as an heartbeat system.

 

Sixth

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@XOMIAK
I just noticed this, sorry.
But I can't help you with that without knowing what you did when the error happened and when did it pop up.
From what I see, it's from a script call, so chances are high that you made a mistake in the script call.

@Swafer
The script is not written in a way that would allow for easy change, I was still in learning phase when I wrote these. I don't have time to change it, so it will probably not happen, sorry.
 

Tw0Face

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Nice ones. I want to fool around a bit with these. But I need to know if there's a way to use animated charsets (or at least an animated picture) as triggers as well as animated arrow buttons in QTE_Type_2. (I think of doing an army system out of this... two armies fighting against each other and you can prevent enemies from killing your units by pressing a proper button. Your units would be the buttons and the trigger graphics would be enemy units)
 

Sixth

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I don't think that I made it possible to use animated images in these minigames.
I don't have time to do that change either, sorry.

But that's a cool idea you have there, so good luck with it!
 

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