Skill Alters Weapon Image

stashburnside

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Hello and thanks to any who might happen to glance at this.


I'm trying to set up a skill that changes the users weapon animation for a single attack.

Example:
Hero has a sword equipped.
They have a skill called Shoot Gun.
Using that skill and some action sequence scripting the character would use the missile pose and the system weapon image 9 to display a gun firing instead of the sword he has equipped.

I've tried to utilize the yanfly weapon animation plug ins to accomplish this, and have had no luck. I feel as though there should be a simple solution to this that I am overlooking.Thank you again.
 

Hyreal

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It sounds like something that can be done with just the action sequence plugins using codes in the skills note box. I don't think you would need the weapon animations plugin for what you're after but until someone can give you an actual answer I think your best chance would be to re watch YanFly's videos and see if you skipped over anything. I don't actually use this plugin myself, sorry I can't be of much more help.

Don't forget that Yanflys plugins also have Help boxes in each of them that give a more detailed explanation on how to use them. Be sure to check them out :)
 

LadyBaskerville

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I found a bit of an odd way to do it before with a combination of Yanfly's Weapon Animation and Action Sequences. Since the Weapon Animation plugin doesn't provide any notetags for skills, I created a "using gun" state which changes the weapon image and character motion and added that state during an Action Sequence for the skill. If you want to see the whole setup, have a look here:




Hope that helps :)
 

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