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- Apr 16, 2016
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Hello there.
I would like to know if it's possible to cancel a skill attack when enemy has a certain status alignment. For example, the Enemy has "Rage" status. When Player tried to attack the Enemy with "Fire" skill attack, it will not deal any or deal zero damage. The opposite members should also apply.
I am a somewhat beginner to scripting in RPG Maker MV. If this is possible, how how can you implement this? Which method that's involved and need to be overloaded or used, and how they work?
PS: I tried to find the method that runs before the attack, which is "Scene_Battle.prototype.onEnemyOk", but I don't think this one can help me here.
I would like to know if it's possible to cancel a skill attack when enemy has a certain status alignment. For example, the Enemy has "Rage" status. When Player tried to attack the Enemy with "Fire" skill attack, it will not deal any or deal zero damage. The opposite members should also apply.
I am a somewhat beginner to scripting in RPG Maker MV. If this is possible, how how can you implement this? Which method that's involved and need to be overloaded or used, and how they work?
PS: I tried to find the method that runs before the attack, which is "Scene_Battle.prototype.onEnemyOk", but I don't think this one can help me here.


