GolvaeGames

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I've been trying to figure out how to make an actor trigger(automatically, have it just happen, not just let a new skill become available) a skill once they reach max tp. The two I currently have in mind are a damaging skill to all enemies, and a restore mp(or hp) for another.

I would need a cd with these, as I wouldnt want the player to be able to use a smaller cost tp skill just to make the effect trigger quickly.

I use a lot of yanfly's scripts, if that helps. If anyone has done knows how to do this, please let me know! Thank you
 

Anarcho-paladin

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I think you would have to go lunatic to achieve this, for which I can't help you, sorry...

Edit: misspelling correction.
 

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edit: third time's the charm? some graphic text I whipped up that I like for the mid-game intertitle, now with all of the actual letters in the stupid damn words I was trying to spell :uswt2:
kcsmall.png
It is december, my dudes

badge_xmas.png
I love it when a plan comes together, and especially when Ruby decides to work with me when I decide to code. :kaopride:
Got sick and had to take a few days off work in order to get tested and make sure it wasn't the big one. Felt a lot better today and thought to myself, "Hey now, I can't get tested until tomorrow anyway, I can get so much character art done today!"
....I watched Youtube and browsed this site for hours instead.
>.>
But at least I'm doing the art now! Yaaaaay.......

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