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- Aug 3, 2012
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- RMMZ
I have a range of enemies where I want the enemy to use a particular skill if, and only if, switch #3 is ON. This switch is set at the beginning of the game and is used for a range of battle related actions.
I also want this skill to be used on e.g. turn 3.
However, setting the skill in the enemies tab only allows for one or the other, not both - at least as far as I can see. I think the assumption is that the switch will be turned on at some point in the battle so the skill will be used then and doesn't allow for the fact that it is already set.
As far as I can see I have 2 choices:
1) Make duplicate enemies, and therefore troops, one of which will have the different skill on turn 3. Nightmare amount of extra work.
2) The other is a troop event on turn 3 which checks if switch #3 is on and if it is turns on another switch which is the condition switch for the skill. Still a lot of work including always making sure that the second switch is turned off at the end of battle. I can see me forgetting sometimes. And will this override the skill used if switch #3 is OFF?
Are these my only options?
Thank you.
EDIT
For the sake of clarity, here is an example.
At turn 3 in a particular troop, the enemy will use skill 281 'Enfeeble' if switch 3 is OFF.
The enemy will use skill 282 'Predator' if switch 3 is ON
I also want this skill to be used on e.g. turn 3.
However, setting the skill in the enemies tab only allows for one or the other, not both - at least as far as I can see. I think the assumption is that the switch will be turned on at some point in the battle so the skill will be used then and doesn't allow for the fact that it is already set.
As far as I can see I have 2 choices:
1) Make duplicate enemies, and therefore troops, one of which will have the different skill on turn 3. Nightmare amount of extra work.
2) The other is a troop event on turn 3 which checks if switch #3 is on and if it is turns on another switch which is the condition switch for the skill. Still a lot of work including always making sure that the second switch is turned off at the end of battle. I can see me forgetting sometimes. And will this override the skill used if switch #3 is OFF?
Are these my only options?
Thank you.
EDIT
For the sake of clarity, here is an example.
At turn 3 in a particular troop, the enemy will use skill 281 'Enfeeble' if switch 3 is OFF.
The enemy will use skill 282 'Predator' if switch 3 is ON