- Joined
- Oct 29, 2016
- Messages
- 14
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Hey there! So what I want should be pretty simple to understand (though not simple to actually do, otherwise I wouldn't be here, lol). Basically, I want a skill that costs in MP however much HP the foe has. For example, if the foe has 999 HP left, it would cost 999 MP to use the skill. If the foe has 224 HP left, it would cost 224 MP to use the skill. (I haven't played FF15 yet, but from what I saw in trailers, it's probably VERY similar to that in effect.)
Is something like this possible? Note that I'm using Yanfly plugins, so I'd prefer a method that uses those, if possible.
Is something like this possible? Note that I'm using Yanfly plugins, so I'd prefer a method that uses those, if possible.

