- Joined
- Oct 29, 2016
- Messages
- 18
- Reaction score
- 2
- Primarily Uses
I’m trying to create the following system where certain equipments equipped to certain characters will temporarily give them certain skills.
I’ve looked at this plugin https://forums.rpgmakerweb.com/index.php?threads/equipment-common-events.57234/
But have been getting [type error cannot read property length of undefined] .
I’m trying to find the most practical way to do this. I’m thinking if I ran it from a common event I would just be doing big if statements all day like.
-if character hero
-if earth argument is equiped
-if skill A is not learned
-Learn skill
(Than repeats for every other skill that that character can learn)
I was thinking if i had it check the note tags for the requirements that might be easier.
Let me know if this needs any more explanation.or if I need to move this to another category in the forums.
Thanks.
I’ve looked at this plugin https://forums.rpgmakerweb.com/index.php?threads/equipment-common-events.57234/
But have been getting [type error cannot read property length of undefined] .
I’m trying to find the most practical way to do this. I’m thinking if I ran it from a common event I would just be doing big if statements all day like.
-if character hero
-if earth argument is equiped
-if skill A is not learned
-Learn skill
(Than repeats for every other skill that that character can learn)
I was thinking if i had it check the note tags for the requirements that might be easier.
Let me know if this needs any more explanation.or if I need to move this to another category in the forums.
Thanks.