- Joined
- May 9, 2014
- Messages
- 128
- Reaction score
- 47
- First Language
- English
- Primarily Uses
- RMMV
I remember that back in VXACE, it was possible to use damage formulas to set up custom accuracy values (like accuracy is equal to the %of the user's hp remaining) is that still possible in MV, and if so, how?
