- Joined
- Apr 4, 2012
- Messages
- 384
- Reaction score
- 71
- First Language
- English
- Primarily Uses
- N/A
Hi Dev's title explains pretty much everything, but thread:
Background:
This is a feature that we had back in VX but we lost it in Ace since now "Attack" is a database skill and not a default command, I can remember back in VX using Melody, when you used the default attack the icon displayed on the battle status was the equipped weapon as the picture above displays. So I'm wondering if someone would like to help me bring this feature back?
Idea outline:
It would be something like a tag on the skill:
<Skill icon>if actor has any weapon equipped? equipped weapon on slot 1 icon else default skill icon</skill icon>I ask for a tag because I wouldn't use this just to tag the default Attack skill haha.
Also this is just a cosmetic script that shouldn't be hard but my RGSS skills are -0%. Any helps that come will be really is appreciated.
Background:
This is a feature that we had back in VX but we lost it in Ace since now "Attack" is a database skill and not a default command, I can remember back in VX using Melody, when you used the default attack the icon displayed on the battle status was the equipped weapon as the picture above displays. So I'm wondering if someone would like to help me bring this feature back?
Idea outline:
It would be something like a tag on the skill:
<Skill icon>if actor has any weapon equipped? equipped weapon on slot 1 icon else default skill icon</skill icon>I ask for a tag because I wouldn't use this just to tag the default Attack skill haha.
Also this is just a cosmetic script that shouldn't be hard but my RGSS skills are -0%. Any helps that come will be really is appreciated.


