- Joined
- Jul 12, 2015
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Hi guys, I'm feeling pretty disappointed with the MV's skill tab.
I want to make a bunch of skills to make combat more interesting such as adding buffs like increased hit chance, weakness to element types. Crit chance etc.
But there is virtually NONE of that in the program.
You are restricted to only altering stats and states. The special effect only has the escape option and the formula does not give you definitions for other types besides stats.
I remember previous rpg maker programs had a larger variety of skill options but this is just insulting. A typical RPG has more variety than this.
Is there something I am missing? Because I'm not even asking for complicated skill types and it just seems a bit odd that I'm essentially relying on plugins for this kind of thing.
If that's the case then what plugin out there is for this?
I want to make a bunch of skills to make combat more interesting such as adding buffs like increased hit chance, weakness to element types. Crit chance etc.
But there is virtually NONE of that in the program.
You are restricted to only altering stats and states. The special effect only has the escape option and the formula does not give you definitions for other types besides stats.
I remember previous rpg maker programs had a larger variety of skill options but this is just insulting. A typical RPG has more variety than this.
Is there something I am missing? Because I'm not even asking for complicated skill types and it just seems a bit odd that I'm essentially relying on plugins for this kind of thing.
If that's the case then what plugin out there is for this?