- Joined
- Dec 14, 2015
- Messages
- 18
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- First Language
- English
I have an idea for a skill that protects the user from stagger when the skill is chosen (before the user even uses the attack), then attacks and inflicts stagger.
The idea is like this.
Actor 1 chooses Heavy Impact.
Actor 2 chooses random skill.
(Buff is applied here, after all actors have chosen their actions)
Boss attacks with a fast skill, inflicting stagger to the whole party. Actor 2 loses his action. Actor 1 is protected.
Actor 1 uses heavy impact. Boss is staggered.
Boss loses his other attacks this turn.
Do I need any plugins for this? If so, and if not, how could I achieve this?
The idea is like this.
Actor 1 chooses Heavy Impact.
Actor 2 chooses random skill.
(Buff is applied here, after all actors have chosen their actions)
Boss attacks with a fast skill, inflicting stagger to the whole party. Actor 2 loses his action. Actor 1 is protected.
Actor 1 uses heavy impact. Boss is staggered.
Boss loses his other attacks this turn.
Do I need any plugins for this? If so, and if not, how could I achieve this?

