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I have an idea for a skill that protects the user from stagger when the skill is chosen (before the user even uses the attack), then attacks and inflicts stagger.


The idea is like this.


Actor 1 chooses Heavy Impact.


Actor 2 chooses random skill.


(Buff is applied here, after all actors have chosen their actions)


Boss attacks with a fast skill, inflicting stagger to the whole party. Actor 2 loses his action. Actor 1 is protected.


Actor 1 uses heavy impact. Boss is staggered.


Boss loses his other attacks this turn.


Do I need any plugins for this? If so, and if not, how could I achieve this?

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