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I am wondering, how can I make a skill that does more damage the more debuffs the target have?

For example, I want a skill when the target that have more debuffs (3, for example,) receive more damage than the target that have less debuff (1, for example). How do I do this? Do I need to install a script, or do I need to write formulas?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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