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Hello guys,

I need help for a skill that would heal multiple status ailment but not all at once.

To be precise I have 3 states

arm fracture
leg fracture
rib fracture

I would like a skill (let's call it Brace) that would heal one of those 3 states randomly when used.

I use the VE_StateReplace plugin in my project.
My 'Brace' skill inflict a state, that is replaced by this code :

<replace state code>
a.removeState(26) ||
a.removeState(27) ||
a.removeState(28);
</replace state code>

So the skill remove all 3 states at once.

How should I make it so my skill remove only one state randomly ?
It's important also that it doesn't remove a state if the battler isn't affected.

Can you help me ? :)

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