- Joined
- Jan 27, 2023
- Messages
- 15
- Reaction score
- 4
- First Language
- Swedish
- Primarily Uses
- RMMZ
I'm new to writing scripts in general, and especially in RMMZ with java, but how would you theoretically code this? I had the idea for a skill that would reflect any damage done to the actor that round back to the enemy, multiplied by about 1.5 or so. Additionally, it would only successfully reflect the damage 80%/90% of the time. If anyone knows how to make this skill, please explain it to me, any help is appreciated.