- Joined
- Apr 15, 2022
- Messages
- 17
- Reaction score
- 32
- First Language
- Portuguese
- Primarily Uses
- RMVXA
my game, Petland, has a job system, and one optional job in my game is what i'm calling "Beast Master" and basically it would involve a sidequest to go around the world taming powerful monsters to add to their moveset
how they'd summon the beasts is where the issue comes in, where my idea was, at a high MP cost, the Beast would replace them in battle and fight automatically for a few turns turns. my best point of comparison would be Vincent Valentine's Limit Breaks, where he turns into different monsters for a few turns that do a lot of damage but are uncontrollable
i'm sure an actor replace skill/script can also be useful for other things, but that's the main thing that makes me ask about it here. if anyone can point me to some script that could do this, thanks a lot
how they'd summon the beasts is where the issue comes in, where my idea was, at a high MP cost, the Beast would replace them in battle and fight automatically for a few turns turns. my best point of comparison would be Vincent Valentine's Limit Breaks, where he turns into different monsters for a few turns that do a lot of damage but are uncontrollable
i'm sure an actor replace skill/script can also be useful for other things, but that's the main thing that makes me ask about it here. if anyone can point me to some script that could do this, thanks a lot