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- Jul 23, 2017
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- RMMV
I'm making a character who inflicts status effects with his spells and while inflicted with and hit with certain spells they do extra damage (For example a fire spell sets them on ablaze then a wind spell would inflict extra damage). Basically the character would combo spells for extra effects. I have the states that I want but have no clue how to set it.
In my mind it would be like:
If target is ablaze and then hit with a wind spell deal extra 1.5 damage
If target is "Slimey" and then hit with a thunder spell deal extra 1.5 damage
If target is grounded and hit with a water spell target is now inflicted with "Sludge"
If target is "Slimey" and hit with a wind spell target is now "Chilly"
In my mind it would be like:
If target is ablaze and then hit with a wind spell deal extra 1.5 damage
If target is "Slimey" and then hit with a thunder spell deal extra 1.5 damage
If target is grounded and hit with a water spell target is now inflicted with "Sludge"
If target is "Slimey" and hit with a wind spell target is now "Chilly"


