- Joined
- Feb 17, 2018
- Messages
- 17
- Reaction score
- 1
- First Language
- English
- Primarily Uses
- RMMV
I need some help answering these three questions please in MV:
1 - How do I create a skill that randomly damages either the target or the user, which is affected slightly by luck?
2 - How do I create an item or skill that takes time to have an effect (e.g. a potion that takes two turns to drink in battle) but with them not taking time to use outside of battle?
3 - How do I create a bow that uses an arrow every time you attack, or use a skill involving a bow, that you cannot use with no arrows?
Many thanks.
1 - How do I create a skill that randomly damages either the target or the user, which is affected slightly by luck?
2 - How do I create an item or skill that takes time to have an effect (e.g. a potion that takes two turns to drink in battle) but with them not taking time to use outside of battle?
3 - How do I create a bow that uses an arrow every time you attack, or use a skill involving a bow, that you cannot use with no arrows?
Many thanks.