- Joined
- Dec 11, 2015
- Messages
- 80
- Reaction score
- 20
- First Language
- Engrish
Ah, skills. Special abilities. Limit breaks. Techniques. We call them different things, but they are always what our little heroes use to bash in the skulls of whatever evil doers threaten the world. But let's talk about these foe smashing powers. How do you go about integrating them into your game? Do your characters learn then narutslly as they level, based on what class they are, or what weapons they have equipped? Perhaps they acquire them through story events? And how do you MAKE your skills? To me, that's the most tedious process of any project. My current game has eight characters and each of them have eight unique skills. That's a total of sixty four skills I have to create frame by frame.. Don you make your own skills? Do you use stock skill animations? Just how skillful are you?

