Skills Lowering Equipment Durability

Discussion in 'Javascript/Plugin Support' started by N-Game Arts, Aug 7, 2017.

  1. N-Game Arts

    N-Game Arts Veteran Veteran

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    Hello,
    I've been gone for sometime and want to get back to work on my game. <3
    and I hope I'm posting this in the right place. ^^;

    I've took a lot of your guys advice and have done many changes and tweaks
    but I'm still looking into making a Resident Evil inventory setup.... if anyone remembers that. xD

    But I can't seem to get to where when I use a Skill it will lower the Durability on said Equipment.
    I have
    Yep_ItemCore
    Yep_X_Item Durability
    Yep_SkillCore
    Yep_X_LimitedSkillUse
    Yep_EquipCore

    I'm trying to get it set where when you Equip a Gun... it will give you a Skill called "Shoot" and every time you Shoot 1 Durability point will drop such... but I can't seem to get it to do that... also won't the Gun just break when reachs 0... is there to have not break but become unusable?... I hoping to ave ammo box to repair the gun.

    I also thought I could have it set up where the Skill "shoot" you got from the gun has a limited number uses... but I don't know how to have setup where the only way to recover more skill points for shoot is to use a ammo box to the said gun.

    I hope see what I'm trying to get at... I'm sure I'm just over looking something.
    but any help would be most thankful. :D
     
    #1
  2. bgillisp

    bgillisp Global Moderators Global Mod

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    Afraid this is the wrong location, game mechanics is to debate general mechanics, and not how to do said mechanics in a game. We'll have to move it to the appropriate location for the engine you are using, which engine are you using to make this?
     
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  3. N-Game Arts

    N-Game Arts Veteran Veteran

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    Sorry... I had feeling when I pushed the "post" it was wrong. -_-
    I'm using RPG Maker MV.

    Thanks.
     
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  4. bgillisp

    bgillisp Global Moderators Global Mod

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    Ok, thanks. Now since this seems to require durability and that is not a default system in MV, I'll put this in JavaScript support for now.

    Moved to JavaScript/Plug-in Support

     
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