- Joined
- Jan 4, 2013
- Messages
- 92
- Reaction score
- 19
- First Language
- English
- Primarily Uses
- RMVXA
I'm pretty sure this must already exist as a plugin (presumably Yanfly) since I know I had one that worked with VXA, but could someone please point me towards the best way to do this?
Basically, what I need is:
Player can only use skill X on an enemy when that enemy is already suffering from state Y.
Plugins to Yanfly's combat core would be best, but happy to use something else if that's a better option.
Basically, what I need is:
Player can only use skill X on an enemy when that enemy is already suffering from state Y.
Plugins to Yanfly's combat core would be best, but happy to use something else if that's a better option.
