Zarchiel

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How to create skills that follow a trajectory from hero's position to enemy with a single animation?

EX:
upload_2019-9-18_9-36-5.png
 

Wavelength

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Not possible without extremely complex event branching or custom plugins. If you're not already a truly expert user of RPG Maker, don't attempt it.

However, you can have a single animation (like swinging the sword slightly up) use movement in Yanfly's Action Sequences to move the user to a position where it looks like they are aiming at their target. For example, if the animation is swinging the sword slightly up, then you'd want to move "Henchman" to a spot slightly below (and to the left of) the target he is aiming at, and then take the swing. Yanfly's Action Sequences allows you to do that.

By the way, your signature picture is adorable!
 

Oddball

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If you disable the formation thing, you can do this by creating a custom animation. and making the animation go from one part of the screen to the enemy. It's a patch job yes, but it works
 

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