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Hi. I am just going to ask something. I know that you can add a skill when a certain piece of armor/weapon is equipped, but that's just a single requirement. Is it possible to have multiple requirements in order to obtain a skill? If so, how?

A great example would be this:

Actor A is a dual-wielder.
Let's say Skill A can only be learned by Actor A if:
1. Actor A's level is 99
2. Actor must equip either Weapon A, Weapon B, Weapon C, Weapon D, Weapon E or Weapon F on both his weapon slots. (Weapon A combined with a different weapon is invalid)
3. Actor A must have Helmet A, Armor A and Accesory A equipped (it must be a complete set)

If any of these three are not met, Skill A will not appear on Actor A's  skill set, if it does, the skill will be usable. However, if the skill is already learned and then let's say, Actor A changed a piece of armor or weapon, the skill will disappear to the skill list and will only reappear if the requirements are again met. 
 

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