- Joined
- Jul 18, 2014
- Messages
- 222
- Reaction score
- 14
- First Language
- English
- Primarily Uses
- RMMV
I am interested in having a skill(s) whose effect varies depending on the user. These skills are executed via items used in battle.
Example: "Book of Fire" (Consumable Item)
If Mage: Cast a fire-like spell to inflict damage.
If Cleric: Heal party by 40%
I can't figure out how to event that nor am I finding a MV plugin to achieve that. Is there such a plugin that I may have missed? Thanks in advance.
Example: "Book of Fire" (Consumable Item)
If Mage: Cast a fire-like spell to inflict damage.
If Cleric: Heal party by 40%
I can't figure out how to event that nor am I finding a MV plugin to achieve that. Is there such a plugin that I may have missed? Thanks in advance.