Strict_Gryphon90

Break Dancing Ninja
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Hello everyone,

In the game I am currently working on there is only one actor, and every troop only contains one enemy. Whenever a skill/item/attack is being used it seems redundant to go to an enemy/actor select window. I was wondering if anyone knew of a way to skip the target select windows and just automatically select the only actor/enemy available.

Thanks.
 

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