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KotoYama

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I'm making a battle system based on common events using YEP BattleCore.
Is there a way to skip an actor's turn via Script Call?
 

Shaz

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I've moved this thread to Plugin Support. Thank you.

 

Dev_With_Coffee

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I don't know if the STATES list works with YEP Corebattle, you'll need to create a state like this, it's similar to "Sleeping" but you don't need the icon and you don't need to change the SV graphics:
State-NoMove.png

When starting the battle with a big boss:
Code:
◆Change State:Harold, + Frezzed!!
◆Change State:Therese, + Frezzed!!
◆Change State:Marsha, + Frezzed!!
◆Change State:Lucius, + Frezzed!!
◆Battle Processing:Bat*2

Good luck
 

KotoYama

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Yep, I kind of figured that out already ;D Total noob in battle systems here :D Thx.
 

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@KotoYama, please do not bump your topic unless it has been 72 hours later since your last post. You can review our forum rules here. Thank you.


This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
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