Skip Menu Actor Confirm (RM MV)

Discussion in 'RPG Maker MV' started by 999Hp, Jul 11, 2019 at 2:45 AM.

  1. 999Hp

    999Hp Villager Member

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    Hello,

    In the menu of my game, i always need to confirm the actor when i select Skill / Equip or Status scene, but since there is only 1 character in my entire game, i would like to delete this confirm input, any dev know which line to change ?

    I didn't find a plugin for this sadly and i'm very weak with javascript

    Thanks a lot !
     
    #1
  2. ShadowDragon

    ShadowDragon Veteran Veteran

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    there is 1 way. you can use yanfly main menu manager plugin
    and order the menu how you want it. in the equip you can use

    SceneManager.push(Scene_Equip) to get directly to it.
     
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  3. 999Hp

    999Hp Villager Member

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    Unfortunately, this is what i tried, i'm currently using yanfly main menu manager and when i try this it just disable the equip option from the menu :(

    Maybe i did it wrong, so here's a screen :

    [​IMG]
     
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  4. ShadowDragon

    ShadowDragon Veteran Veteran

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    that because of textManager.equip

    name: Equip
    symbol: equip
    show: true
    enabled: true (unless you want to use switch to turned on) $gameSwitches.value(x)
    ext: x (Common Event ID) if "this.callCommonEvent.bind(this)" is used
    Main Bind: SceneManager.push(Scene_Equip) or / this.callCommonEvent.bind(this)
    Actor bind: (leave blank)
     
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  5. 999Hp

    999Hp Villager Member

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    Hey,

    Thanks a lot for taking the time trying to find a solution, i just tried this but it's no success
    (on show and enabled i tried "true" like you said but this is the same result :( )

    [​IMG]
    [​IMG]

    by the way Thanks for the enabled switch tip i didn't know about that ! very useful !

    I also tried to launch it in the menu through a common event, with "SceneManager.push(Scene_Equip) plugin command but this is not working
     
    Last edited: Jul 12, 2019 at 2:24 AM
    #5
  6. Frogboy

    Frogboy I'm not weak to fire Veteran

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  7. 999Hp

    999Hp Villager Member

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    I am using Mog Hunter Monogatari menu for modern interface purpose, so impossible to use the Galv Script (this is a work in progress won't stay ugly like that lol)

    upload_2019-7-11_21-8-10.png
     
    #7
  8. ShadowDragon

    ShadowDragon Veteran Veteran

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    did you try main bind with this.callCommonEvent.bind(this) and Ext: (CE ID?)

    if common event ID = 10, then ext on 10?

    because it should work because it does work. else you can look into my image menu, so you basicly skip the full
    status menu though.

    Im going to make it more complex for my own but it needs alot of testing for it :)
     
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  9. 999Hp

    999Hp Villager Member

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    Still not sadly, maybe i didn't enter it correctly ? sorry i really need to improve my javascript skill

    [​IMG]
    [​IMG]
     
    #9
  10. Dungeonmind

    Dungeonmind Lvl 4000 Humanoid Veteran

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    I made a plugin for my own project I am willing to let you use from my game that’s only one single character menu. You can change the settings in the plugin parameters in my plugin to do what you need I believe... You will have to wait until I get to my computer this morning cause I am on my phone.
     
    Last edited: Jul 12, 2019 at 11:09 PM
    #10
  11. ShadowDragon

    ShadowDragon Veteran Veteran

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    show and enabled should be true because its outside the mainbind
    'equip' should be 'Equip' or just Equip.

    show with needs command draw the status to select, so make it true to show so no status select is needed.
    I can show a screenshot later if it still doesn't work for you to show what i mean.
     
    #11

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