Skip Splash Screens after first launch with Hime plugin

Kumachan77

Veteran
Veteran
Joined
Sep 25, 2016
Messages
41
Reaction score
22
First Language
English
Primarily Uses
N/A
By default, the MadeWithMV splash screen loads, then you have your title screen.  Once you start/continue a game and quit, you end up in the title screen.  However, I have been using the Hime_PreTitleEvents to create my custom title screen.  In just one screen/map, I have an event which plays 2 "splash pages" then proceeds to the "title screen".  Again, all on the same map, just using parallax backgrounds to make it appear that different windows/screens are popping up.  So the end result is this: User starts game, MadewithMV splash screen appears and fades out, my custom logo splash screen fades in then out, user is presented with title screen showing the Start Game, Continue, Options, Exit buttons.  All of this on one map which I have the plugin replace the default title page and events to manage all mentioned transitions.


So the problem is that once I press start and either being a new game/continue game and quit, it loops me back to the first MadewitMV splash screen, 2nd custom splash screen, then back to title page.  My question is how to cut/prevent the 2 splash screens in the event from playing again unless the user quits the app then restarts it?  Is there a way to place some kind of anchor in the event script?  The Label and jump label don't do it, and my IF/Else conditional branches can't seem to over ride it as well.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,853
Messages
1,016,986
Members
137,561
Latest member
visploo100
Top