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- Feb 20, 2016
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Hi everyone!
I've been making a game in which only one actor does the fighting (the others are there for removing natural obstacles, just like in for example Evoland 2 for those who have played that). As such, I have no need for Window_MenuActor, a menu which let's players choose on which actor to use items or skills. Is there an easy way to remove this menu and have everything used on the party leader?
I did come across a similar thread, but this solution was only for skipping actor selection in equipment, status, etc.:
https://forums.rpgmakerweb.com/inde...lection-in-menu-equip-status-items-etc.71160/
Who can help me out?
I've been making a game in which only one actor does the fighting (the others are there for removing natural obstacles, just like in for example Evoland 2 for those who have played that). As such, I have no need for Window_MenuActor, a menu which let's players choose on which actor to use items or skills. Is there an easy way to remove this menu and have everything used on the party leader?
I did come across a similar thread, but this solution was only for skipping actor selection in equipment, status, etc.:
https://forums.rpgmakerweb.com/inde...lection-in-menu-equip-status-items-etc.71160/
Who can help me out?


