Rehmlok

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Greetings Ethyrians, at long last here's a yearly round up for 2018 about the current state of things and what's to come next! Make sure to subscribe to our newsletter and check for the next update on Christmas Eve for a surprise for our supporters!

CLICK HERE TO VIEW THE UPDATE ON OUR BLOG
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Rehmlok

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Merry Christmas Ethyrians!

:kaoslp:

Let us take time to slow down and enjoy the simple things, a gift of hope and love!



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Rehmlok

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May 2019 guide you towards a positive destination. May this New Year bring you tears and pain...let the Darkness in, let the rot swallow you whole...wait woh? Hold on a minute...forgive me, I just took a stroll within the Spirit Realm... Happy New Year Ethyrians!

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Marquise*

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Thank You! You too. At least I know who of Christmas and New Year won't catch a cold XD
 

Rehmlok

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Hahahaha! Nel can cast a spell of warmth, but Rhea rushed out first like a mad woman and is now bed ridden with hypothermia...........shhh, it's our little secret, she'll get through it just fine! :kaoswt:
 

Studio Blue

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Hey there! Is your website rehmlokarts.com? If so, please be careful, as the website is triggering our antivirus.

If not, disregard and happy developing!
 

Rehmlok

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Hi! I am sincerely sorry for taking this long to communicate with you, I isolated myself after an accumulation of events. I shouldn't have done that, I need a little more time to get back on my feet and I will be explaining myself.

I have not abandoned the project either, I made progress every day regardless what happened. Unfortunately, I don't have a PC anymore as of lately but I am doing my best to sort this out quickly, there's significant progression I am excited to be sharing with you soon. Thank you for your attention. :kaocry:

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Hey there! Is your website rehmlokarts.com? If so, please be careful, as the website is triggering our antivirus.

If not, disregard and happy developing!

It's been hosted on my own server with a bare minimum all this time, I will be transitioning to a professional hosting service next month so that will no longer be an issue. Thank you for bringing it up!

Nice bump. I was curious about the state of this project. Are things moving along, or is there a hiatus? @EZaxess

That's very kind of you, thank you Biestmann, the project is healthier than ever and I will be sharing all of that soon enough. I wasn't well for a little while and I went into hiding, I understand that wasn't a fair thing to do and I am hoping to make up for my silence with actual content and progress.
 

Rehmlok

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#wipwednesday Proficiency for all of your exploration needs! Another successful and bug-less wrap up, this UI gave me a bit of a hard time as simple as it seems compared to my other masteries. There is very little information there and a lot of empty space to cover, it underwent many visual iterations through its time haha. Feedback is very welcome!

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Kwerty

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Hey there, do you have any updates coming soon?
 

Rehmlok

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Hey there, do you have any updates coming soon?
There's an update coming up very soon yes, it'll be very different from what I posted before! There's exciting things happening for the game, but I have to stay low key a little longer.

Gosh i love the UI. And the font too!
Thank you, I'm happy you like it!
 

FleshToDust

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@EZaxess "I am working hard on a demo, I am hoping to release it shortly. - 2017"
Still no demo -2019
 

Biestmann

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@EZaxess "I am working hard on a demo, I am hoping to release it shortly. - 2017"
Still no demo -2019

Plans change, and real life takes precedence over game development. Development for this game hasn't been the fastest, yes, but there's no reason to be snarky about it. They know that well themselves.
 

Rehmlok

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@EZaxess "I am working hard on a demo, I am hoping to release it shortly. - 2017"
Still no demo -2019

Hello FleshToDust, I released two demos already that I do not keep online, a prototype and a pre-alpha, it was even available on itch.io for a month. I was just sneaky about it because my intention wasn't to create hype or build a community yet. I got ahead of myself, I have more to complete before anything else if I want to achieve my vision.

In the end, the official demo will be ready when it is. I set out to create a game that holds something dear to me, with the hope that players around could find that same value in it. I am pouring life, heart and soul into it; I've not halted development for the past three years and clocked 7,000 hours. I am a one man army too, the person helping me tried to sabotage me more than once and I was robbed of thousands of dollars by my artist. I got ill along the way and had a few surgeries as well. It can be a little more difficult when you're sad too. Things just happen, learn and grow, fail quickly and get back up. Right?

I've spent the last year becoming entirely self-sufficient, finishing complex content, finding the right people for advice and to help polish some materials. I appreciate your concern for the demo, I think the next (TBA) update will really help give a fresh perspective. Bear with me. :)

Plans change, and real life takes precedence over game development. Development for this game hasn't been the fastest, yes, but there's no reason to be snarky about it. They know that well themselves.

This is right, thank you Biestmann. it's in part my doing due to my history of isolating myself, I often posted updates in the past and then went low key. My pacing was awkward. There is a lot going on behind the development here, the mechanics I have created required thousands of man hours and my undivided attention.

I put aside marketing and community building until I'm halfway through to beta, which will be in an advanced stage. That way I'd be able to allocate hours a day on social media while finishing the game, without the risk of getting overwhelmed.
 
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