Introduction
Transform your gauges (hp/mp/etc bars) with different looks and special effects.
Styles include regular, rounded border, or fancy slant. Oooh, ahhh.
Features
- Slightly different gauge styles!
- Special effects like non-static numbers and gradual fall!
Screenshots
A picture alone can't show much, this video can help though:
How to Use
Plug and play and customize as needed.
Script
Script can be found on the pastebin here: Patches:
Yanfly Ace Engine - Ace Battle Engine and Sleek Gauges: Credit and Thanks
- By Vlue
- Free to use in any project, commercial or non-commercial, with credit given.
Thank you very much for this. If only I were in a position to do more than just thank the people on these forums. Well, I can focus on making my game. Which I am passionate about. I tend to focus on the more graphical side of things.
I'm working with Excel today, and I just hate VBA so much. It's like the designers said "How can we make a programming language that works as obtusely and inefficiently as possible?"
Just finished and uploaded the delivery truck base/sprite sheet. I've been steadily replacing the default assets with early modern alternatives. The air-ship for a biplane, horse-drawn wagon for a delivery truck, and next a sailboat for a steam-powered passenger liner (think of the SS Olympic and RMS Titanic).
one of the coolest things I've learned from the forums is the ability to give yourself a hitbox. I have a move you can do on the fields. shoulder tackle. thanks to the forums, that tackle triggers self A switches on some events. NPC's and the environment now react to the tackle. awesome.
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